GAME
Gamified Approaches for Maximizing Educator Competencies
Research on gamification in higher education
GAME is an international project that explores the possibilities of gamification in the education of future teachers of fine and other visual arts. The project is implemented in cooperation with institutions from Croatia, Slovenia and Bosnia and Herzegovina, and the focus is on the development of innovative didactic materials based on the principles of play and interactive learning. By integrating games into formal education, the project encourages creativity, visualization and active participation of students in the teaching process. Activities include the development of educational tools, research into modern learning and teaching methods, and the international exchange of knowledge and experience among teachers and students.
Project objective
The main goal of the research is to determine which aspects of gamification suit students and consequently their students in the learning process, to create different types of games for collaborative learning at academic and lower educational levels, to expand the acquired knowledge of students about gamification of the teaching process, to improve their teaching competencies and to get acquainted with the effects of gamification on student and student motivation.